Attensi Launches RealTalk 3.0 with Enhanced Training Features

News related to:Attensi · 2 min read
OSLO and BOSTON, Oct. 23, 2026 /CourierPR/ -- Attensi, the global leader in game-based simulation training, has unveiled RealTalk 3.0, a comprehensive upgrade to its AI-powered conversation training solution. This new version introduces three key features: RealTalk Moments, RealTalk Maker, and RealTalk Insights, which together enable organizations to create, launch, and measure realistic AI-powered practice scenarios in minutes.
RealTalk Moments is designed for frontline workforces in sectors such as retail and hospitality, where customer interactions are frequent but variable. These scenarios allow employees to practice a wide range of skills in realistic situations, preparing them for real-world interactions.
RealTalk Maker empowers L&D professionals, managers, and frontline staff to design their own AI-powered role-play scenarios without needing an instructional design background. By simply describing the situation, skill, and learner in a chat window, the AI builds a working scenario in under 10 minutes. This feature is particularly useful for creating context-rich, realistic practice environments that can be deployed instantly across devices, regions, and languages.
RealTalk Insights provides a live analytics layer for delivering instant feedback. It tracks specific behaviors across a cohort, allowing teams to focus on areas that need improvement. Unlike traditional training metrics, RealTalk Insights focuses on tangible behaviors that make a difference in the workplace, such as closing deals or ensuring safety.
Attensi has partnered with Det Norske Veritas (DNV), a global assurance and risk management company with 15,000 employees worldwide, to deploy RealTalk. DNV uses RealTalk to help its ship surveyors enhance their technical expertise, preparing them for high-stakes conversations before stepping on board customer vessels. The RealTalk simulation tests surveyors' ability to demonstrate professional credibility, clear communication, empathy, and strong closure. Surveyors improved their average training score from 66% on their first attempt to 80% on their best attempt, with 92% of those who repeated the training showing measurable improvement, reaching high competence in under 40 minutes.
According to Attensi's Motivation and Skill Mastery in the Workplace 2026 study of 505 U.S. workers, 86% of employees are already motivated in their current roles, and 95% agree that improving skills is motivating. However, they emphasize the need for hands-on practice over just accessing information. The study found that 65% of workers believe most workplace training focuses on delivering information rather than enabling hands-on practice, and 71% say they improve their skills primarily to feel more confident and capable, not for pay or promotion. This desire is especially strong among younger workers, with 54% of those aged 25-34 preferring better training over a 5% pay raise.